Crime

1.1K votes

Create some kind of criminal system, allowing members of settlement to sabotage the functionality of the settlement, and increase the crime level. Some kind of enforcers or police could be used to reduce crime, and special buildings like a court or prison could be produced to further suppress it.

If crime gets too high, then the village may be badly damaged, or a new kingdom might break off from it.

Under consideration civilizations new mechanic Suggested by: Seth Upvoted: yesterday Comments: 22

Comments: 22
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