WorldBox - Suggestions, improvements! Help us build a better simulator!
Thank you for helping to improve WorldBox! Please use this board to suggest balancing issues and improvements to existing mechanics first. These could be added much easier, and would be in priority. Big new features/mechanics could take months. And we also have our internal roadmap.
- ENGLISH submissions ONLY!
- We cannot guarantee that new most upvoted ideas/mechanics would be ever implemented.
- Be as detailed as possible in your report or comment. Please note the platform on which you are playing and submit an image or video where applicable.
- Don't forget to search before posting; one ticket that has many upvotes is better than several ones that have just one upvote.
- Be polite in your submissions and to other users.
Error logs and maps can be found here:
%USERPROFILE%\appdata\LocalLow\mkarpenko\WorldBox\
When a Kingdom is destroyed, World Events should also state how long it existed for
Upon the destruction of a kingdom, World Events and Important Events should show how long that kingdom was around for.
Ex: Kingdom [Kingdom Name] was destroyed, ...
War Statistics
When a war begins, a tab should open with a randomly generated war name (that can be edited), the year it starts, and the factions involved. Then when it ends it ...
history of kingdoms and people
I was thinking of giving city's, kingdoms and people a history tab where you can see where city's people or kingdoms come from. It would be like a branch of connected ...
A full menu editor for creatures cultures cities and kingdoms
In this there would be a pop up menu of sorts next to the selected entity like a creature or town. The menu would let you completely control all forms of traits and ...