WorldBox - Suggestions, improvements! Help us build a better simulator!

Thank you for helping to improve WorldBox! Please use this board to suggest balancing issues and improvements to existing mechanics first. These could be added much easier, and would be in priority. Big new features/mechanics could take months. And we also have our internal roadmap.

  • ENGLISH submissions ONLY!
  • We cannot guarantee that new most upvoted ideas/mechanics would be ever implemented. 
  • Be as detailed as possible in your report or comment. Please note the platform on which you are playing and submit an image or video where applicable.
  • Don't forget to search before posting; one ticket that has many upvotes is better than several ones that have just one upvote.
  • Be polite in your submissions and to other users. 

Error logs and maps can be found here:

%USERPROFILE%\appdata\LocalLow\mkarpenko\WorldBox\

Talk about the game on: Discord and Reddit

bridges

humans and other can build bridges across water to go to island
Suggested by: Pierre (05 Dec, '21) Upvoted: today Comments: 62
Under consideration AI new mechanic

Military Update

A formation, unit name, rank, and tactic for the military such as Archery on the behind of squad, a unit name like 1th Infantry Battalion, 2nd Infantry Battalion, 3rd ...
Suggested by: Investigator (05 Dec, '21) Upvoted: today Comments: 34
Under consideration AI new mechanic unit

Better rebellions

I do find it's very annoying that if you turn on this rule, it becomes impossible for any kingdom to grow and even if they're on a war they get cities revolt against ...
Suggested by: Billy Jean (05 Dec, '21) Upvoted: today Comments: 17
Under consideration AI civilizations

Guards for the leaders and for the king

As we can see, during in the war, the leaders and kingss are uneprotected and dies easily, so my suggestion it's to add guards to the leaders and elite guards for the ...
Suggested by: Isyless (05 Dec, '21) Upvoted: yesterday Comments: 23
Under consideration AI unit

trade routes (on land not sea)

Suggested by: ribtickles (05 Dec, '21) Upvoted: 2 days ago Comments: 7
Under consideration AI new mechanic

Undead Kingdoms + Crisis Alliances?

I've always thought it would be cool if the undead could establish their own undead kingdoms and use the building designs and outfits of the races they infected but ...
Suggested by: Shame (05 Dec, '21) Upvoted: 2 days ago Comments: 7

Crusades/Cultural wars

For crusades I was thinking like say there is one huge kingdom they revolt, and the kingdoms culture still exist there. Buy say they're elfs and an orc kingdom is of ...
Suggested by: The Holy Crab (05 Dec, '21) Upvoted: 2 days ago Comments: 5
Under consideration AI new mechanic

Protests and riots

A visual indicator for unrest in villages. I think that it would be a good idea, just to make the villagers feel more alive
Suggested by: Jackfiddilydims (05 Dec, '21) Upvoted: 2 days ago Comments: 2
Under consideration AI civilizations

navies sea battles and a expanded military and ocean levels update

sea battles ships fighting each other if war starts between two kingodms and expanded military anti Air artillery nights horses medical style and 1800s style ...
Suggested by: dino107 (06 Dec, '21) Upvoted: 04 Jun Comments: 1
Under consideration AI unit