Civilization Titans

622 votes

Inspired by the titan units from Age of Mythology each civilization should be able to produce a large powerful unit unique to the specific civilization, perhaps only spawning during wars and only if a civilization is advanced enough so they'd essentially be siege units/warbeasts. Like in AoM titan units would all have similar stats and no special attacks for balance, they'd just be a particularly tough and powerful unit. Each civilization could only have one titan unit at any time, if slain they can spawn another one after a set amount of time has passed for further balancing. Titan units will also prioritize other titan units over anything else if there's any nearby essentially leading to a literal clash of titans

Some examples:
Humans: Goliath (giant human equipped in knight or paladin armor)
Dwarves: Iron Golem
Elves: Ent
Orcs: Troll (a ref to the LotR series)
Howleers (wolf civilization): Fenrir
Ribbits (frog civilization): Froghemoth
Candymen: Marshmallow Giant (Stay Puft ref)

Under consideration Suggested by: Shadowenigma250x Upvoted: today Comments: 6

Comments: 6
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