Kingdom Mode/ Empire Mode
Kingdom Mode/ Empire Mode: Play as a Civilization
( this mode could also give possibilities for multiplayer (pvp, pve, civs vs god))
Comments: 12
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04 Jun, '24
Hello ThereHighlighted comment
An idea for multiplayer: Players God powers and adding traits etc.. needs varying faith points to be able to use them. Each player starts with just enough points to spawn their chosen race and maybe some extra (to add traits, or spawn wood and food maybe). Afterwards they collect faith points from their people as they progress. This will make it so you need to choose how to use your powers wisely by managing faith points and not just spamming meteors and making super units to destroy your enemy. -
05 Dec, '21
SkyThis game has been hitting me with nostalgia, its sooo similar to the "Titan Land" map from Warcraft 3.
1 player plays as Titan (God) and the other players play as mortals leading their nations, the Titan makes the game fun for the other mortals with random events he comes up with and the other players can fight each other or roleplay, I'd love to get my friends aboard and have fun like that again. -
06 Dec, '21
Your NameMaybe this can be used to make a campaign mode or in depth pvp strategies with different types and abilities, it can also be made into small scale esports that can boost popularity of the game and get more sales
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19 May, '22
Nefarious_turtleEh, I get we want the game to have it all but I'd prefer worldbox stay a god game.
Being able to influence a kingdom is fine, but directly playing as one seems like veering off into strategy game territory to me. And there is only so many things a game can do. -
22 Nov, '22
NicksyNoodlesI think a campaign mode sounds great -
You can start as a small group and have other AI minded groups charter a map you made ( or a random) and build up in a sort of age of mythology/age of empires.
After all my hours of just sitting and watching everything slowly evolve in front of my eyes, I always think of how each building in the game could have a purpose for the specific people who do that job: Ive always loved the watchtowers work as they’re the only ones that TRULY serve a purpose.
This game has SO much potential to it and I’m so glad at how everything’s turned out, really exited to see the future of it! -
09 Mar, '23
Dandy jigginsI think each player should have a limited amount of power which slowly recharges and offensive powers can only be used within your own kingdoms.
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20 Oct, '23
staanislawi wanted something like that for when i started playing it would be very cool since i would just make an kingdom but i would need more like specialized units walls building and even divisions and bridges