WorldBox - Suggestions, improvements! Help us build a better simulator!

Thank you for helping to improve WorldBox! Please use this board to suggest balancing issues and improvements to existing mechanics first. These could be added much easier, and would be in priority. Big new features/mechanics could take months. And we also have our internal roadmap.

  • ENGLISH submissions ONLY!
  • We cannot guarantee that new most upvoted ideas/mechanics would be ever implemented. 
  • Be as detailed as possible in your report or comment. Please note the platform on which you are playing and submit an image or video where applicable.
  • Don't forget to search before posting; one ticket that has many upvotes is better than several ones that have just one upvote.
  • Be polite in your submissions and to other users. 

Error logs and maps can be found here:

%USERPROFILE%\appdata\LocalLow\mkarpenko\WorldBox\

Talk about the game on: Discord and Reddit

New building - Academy of Magicians

A new type of units will appear for each race: magician The magician's staff determines its type (fire, earth, water, air, healing, boosting, etc (and those that are ...
Suggested by: Faktor77 (05 Dec, '21) Upvoted: 03 Jun Comments: 19

muskets

They are not as op as modern weapons to make it you need gun powder and some other things idk
Suggested by: yoda (05 Dec, '21) Upvoted: 2 days ago Comments: 15
Under consideration equipment

Early Armor

During early stages in kingdoms where they don't have armor. They should be able to make armor out of animal skins. This could be from any animal that has fur. Like ...
Suggested by: Fox (05 Dec, '21) Upvoted: 14 Jan Comments: 0
Under consideration equipment new mechanic